LEM Staff, Low End Mac, Memory Upgrade Options - 2016.01.21 - The Mac SE shipped from the factory with 1 MB installed in the form of four 256 KB SIMMs. It can be upgraded to 2 MB, 2.5 MB, and 4 MB configurations using 150ns or faster 1 MB 30-pin SIMMs. Nov 04, 2017 Get impressive graphics for your low-end and high-end devices with Wisdom Shaders mod 1.12.2 & 1.11.2! See the world of Minecraft in a more realistic yet vibrant light! Experiment with the filter options and have fun making wonderful videos and playthroughs.
PlayerUnknown’s Battlegrounds is gaining Remarkable popularity since it’s cross platform. This means that you can play it on your computer, gaming consoles and on your smartphone.
When it comes to playing PUBG on computer it runs smoothly and does not exploit much of your internet. So, if you often play PUBG on computer and looking for some options similar to it, then this article is going to help you because here we are listing games like PUBG for low end PC. Same as you enjoyed playing PUBG, you will love playing these games on your computer.
Best Games Like PUBG
1. H1Z1:
The game is mostly similar to PUBG because you will land with a parachute, need to grab the gun next to you and need to clear all the surviving elements around. The difference is battle grounds are having a heavy load of 200 people. You will enjoy the game because all the buildings bases and areas are beautifully designed. With other enemies you will also see zombies running around any how you need to become the last survival in the game. Downside of the game is that player base has been dropped after the massive popularity of PUBG.
2. Fortnite Battle Royale:
Battle Royale is a little away from the league though it is one of the best games like PUBG for low end PC with fast internet connection. In this game first, you will be landing over a small island and then you will be taken to a bigger one this makes you familiar to the location you are going to.
Instead of a parachute you will get a glider which helps you navigate more accurately to places you want to land at. Right after landing you need to loot weapons and all the things you think are necessary to make you the last person standing. You can contract your own walls and can use them as shields. Your enemies can break them anytime with a powerful weapon.
3. Realm Royale:
Realm Royal is another game like PUBG for PC. Moreover, it looks like Fortnite’s interesting locations and beautiful design of buildings makes it look more fantastic. Like PUBG you can land with your squad and loot weapons. Along with weapons you can also loot magical powers or weapons which can fire lightning or fireballs. Your enemies can equally destroy you with these powers. All you need to become is the last standing person in the battle.
4. Grand Theft Auto V: Motor Wars:
In PUBG you use vehicles and win a chicken dinner by becoming the last survivor in the field. Grand Theft Auto V: Motor Wars allows you to control armored vehicles outfitted with weaponry. You can hide yourself in buildings to escape enemies and flank them strategically. You can use a helicopter which brings a complete twist in the gameplay. Though you can get a drop to the ground to fight into an ever-decreasing battlefield but most of the focus is set on vehicular combat racing.
5. Rust:
Rust is another game like PUBG for PC which you can play on your computer. Rules are almost similar to other picks in the line. You can loot from buildings and from other locations. Once you are ready to unload your weapons into enemies you can proceed further to become the ultimate survivor. You can attack other survivals using ammo and bombs. If we talk about battlefields then they are well designed and crafted to hide and to run. Run for the loot first because if your enemies acquire something better than you then it will become harder for you to survive.
6. The Culling:
The culling is developed by American studio which is a cross platform game and can be played on PC as well. Moreover, you will get traditional weapons such as arrows swords and shields in the game you will get perks that help defeat your enemies quickly. Game is having different maps. You can test your skills on offline mode if you are a little scared to match with real-world players. With each level up, you will be awarded boxes which may content a new outfit or game rewards which can be used for internal purchases.
7. Last Man Standing:
Last Man standing is another game which you can play for free on steam. It can be considered as more or less similar to PUBG. You will be dropped to a battle zone where you need to loot weapons and then you will be able to take down your enemies.
You can create barriers to stop bullets. Bushes and trees works great if you want to hide yourself and open fire on enemies. You need to compete with total 100 people landing at the same time. If we talk about weapons then the list includes pistols, to shotguns, SMG’s, LMG’s, Sniper Rifles, Assault Rifles and even a rocket launcher.
8. ARK: Survival of The Fittest:
Here is another game like PUBG for PC in our list in which you need to deal with some out of the world creatures which may include a dinosaur, a dragon or other flying or walking creatures which makes is core survival gameplay. Game has multiple game play methods which are 1VS1, 2V2, 4V4 and 6V6.
Graphics of the game are well decorated with bright colors and it is the battleground where you will need to fight with different teams along with some giant sized strange creatures. Your gameplays may range between 30 minutes to 3 hours. It is really an engaging game and you need to work hard on strategies to become the ultimate survivor.
9. Minecraft:
If you are looking for a lightweight game like PUBG for low end PC which you can play with your kids as well then you can go for Minecraft. This game has beautifully crafted blocky design. Before PUBG came into the picture Minecraft was leading last man standing host matches.
With Minecraft you can imagine fully destroyable and constructible world. What if in this world buildup of blocks, you can play a battle royale game. It is moreover kids friendly and will not strain their eyes much.sf
10. Rules of survival:
Another game like PUBG for PC is Rules of Survival. It is also compatible with Mac, PC, iOS or Android. It uses comparatively less resources on PC. Unlike PUBG you need to compete with 120 players to become the last standing person on the battlefield that means you may frequently find someone firing on you and same as PUBG you need to loot the best weapons to become the ultimate survival.
So, this was our list of games like PUBG for low end PC though they do not take much from your system resources and just a high-speed internet connection is required to run them smoothly. If you have got bored with PUBG but it worked fine on your computer, then there is completely no harm in giving these amazing games a try.
Also known as | 'XO'[1] |
---|---|
Manufacturer | Apple Computer, Inc. |
Product family | Compact Macintosh |
Type | All-in-one |
Release date | October 15, 1990; 28 years ago[2] |
Introductory price | US$999 (equivalent to $1,916 in 2018) |
Discontinued | September 14, 1992[2] |
Operating system | 6.0.7–7.5.5[2] |
CPU | Motorola 68000 8 MHz[2] |
Memory | 1MB, expandable to 4MB (requires a RAM card); 120-ns, 30-pin DRAM chips required[1] |
Predecessor | Macintosh Plus Macintosh SE |
Successor | Macintosh Classic II |
The Macintosh Classic is a personal computer designed, manufactured and sold by Apple Computer, Inc. from October 1990 to September 1992. It was the first Macintosh to sell for less than US$1,000.[3]
Production of the Classic was prompted by the success of the Macintosh Plus and the Macintosh SE. The system specifications of the Classic are very similar to its predecessors, with the same 9-inch (23 cm) monochromeCRT display, 512×342 pixel resolution, and 4 megabyte (MB) memory limit of the older Macintosh computers.[2][4] Apple's decision to not update the Classic with newer technology such as a 68010 CPU, higher RAM capacity or color display resulted in criticism from reviewers, with Macworld describing it as having 'nothing to gloat about beyond its low price'[5] and 'unexceptional'.[6] But, it ensured compatibility with the Mac's by-then healthy software base as well as enabled it to fit the lower price Apple intended for it. Nevertheless, the Classic featured several improvements over the aging Macintosh Plus, which it replaced as Apple's low-end Mac computer. It was up to 25 percent faster than the Plus[1] and included an Apple SuperDrive 3.5-inch (9 cm) floppy disk drive as standard.
The Classic is an adaptation of Jerry Manock's and Terry Oyama's 1984 Macintosh 128K industrial design, as had been the earlier Macintosh SE. Apple released two versions that ranged in price from $1,000 to $1,500. The price and the availability of education software led to the Classic's popularity in education. It was sold alongside the more powerful Macintosh Classic II in 1991 until its discontinuation the next year.
- 1History
History[edit]
Development[edit]
After Apple co-founder Steve Jobs left Apple in 1985, product development was handed to Jean-Louis Gassée, formerly the manager of Apple France. Gassée consistently pushed the Apple product line in two directions, towards more 'openness' in terms of expandability and interoperability, and towards higher price. Gassée long argued that Apple should not market their computers towards the low end of the market, where profits were thin, but instead concentrate on the high end and higher profit margins. He illustrated the concept using a graph showing the price/performance ratio of computers with low-power, low-cost machines in the lower left and high-power high-cost machines in the upper right. The 'high-right' goal became a mantra among the upper management, who said 'fifty-five or die', referring to Gassée's goal of a 55 percent profit margin.[7]
The high-right policy led to a series of machines with ever-increasing prices. The original Macintosh plans called for a system around $1,000, but by the time it had morphed from Jef Raskin's original vision of an easy-to-use machine for composing text documents to Jobs' concept incorporating ideas gleaned during a trip to Xerox PARC, the Mac's list price had ballooned to $2,495.[8] From there, the price of Mac systems continued to climb: the Macintosh Plus was slightly more expensive at $2,599, the SE was $2,900 or $3,900 depending on the model, and a basic Macintosh II with a 40 MB hard drive was at least $5,500 (at launch, with the price increasing in late 1988). More modern machines cost even more: the Macintosh IIcx was $5,369, the IIci $6,269, and the IIfx $9,900 - all without monitors or keyboards. Color CRTs were relatively expensive in the late 1980s; Apple's 14-inch 640×480 monitor had a list price of $999 and Apple's ADB keyboards, while of high quality, were similarly expensive. The only inexpensive machine in the lineup by the late 1980s was the several-year-old Mac Plus, which was now selling for around $1,800.
With the 'low-left' of the market it had abandoned years earlier booming with Turbo XTs, and being ignored on the high end for UNIX workstations from the likes of Sun and SGI, Apple's fortunes of the 1980s quickly reversed. The Christmas season of 1989 drove this point home, with the first decrease in sales in years, and an accompanying 20 percent drop in Apple's stock price for the quarter.[9]
In January 1990, Gassée resigned and his authority over product development was divided among several successors.[9] Many Apple engineers had long been pressing for lower-cost options in order to build market share and increase demand across the entire price spectrum. With Gassée out, a rush started to quickly introduce a series of low-cost machines. Three market points were identified, a very low-cost machine aimed at costing $1,000, a low-cost machine with color graphics, and a more upscale color machine for small business use. In time, these would develop as the Classic, Macintosh LC, and Macintosh IIsi.[9] Unlike the '020 and '030 based models, the Macintosh Classic has the original Macintosh startup sound.
Release[edit]
MacWEEK magazine reported on July 10, 1990, that Apple had paid $1 million to Modular Computer Systems Inc., a subsidiary of Daimler-Benz AG, for the right to use the 'Classic' name as part of a five-year contract.[10] Apple did not renew the contract when it ended.[11]MacWEEK speculated the Macintosh Classic would use the same 8 megahertz (MHz) Motorola 68000microprocessor and 9-inch (23 cm) display as its predecessors and that the Classic would be priced from $1,500 to $2,150.[10]
On December 12, 1990, John Sculley (then Apple CEO) introduced the Classic at a press conference, announcing that pricing would start at $1,000[12] and saying, 'To reach new customers, we didn't just lower the prices of our existing products. We redesigned these computers from the ground up with the features customers have told us they value most.'[13] Apple's new pricing strategy caused concern among investors, who thought it would reduce profit margins.[14] Brodie Keast, an Apple product marketing manager, said, 'We are prepared to do whatever it takes to reach more people with Macintosh .... The plan is to get as aggressive on price as we need to be.'[14] After the release of the Classic, Apple's share price closed at $27.75 per share, down 50 cents from October 12, 1990, and far below its previous 12-month high of $50.37.[14]
The Classic was released in Europe and Japan concurrently with the United States release. In Japan, the Classic retailed for 198,000 yen ($1,523),[15] more than in the US but matching the price of the Toshiba Dynabook laptop computer.[15]
After spending $40 million marketing the Classic to first-time buyers,[16] Apple had difficulty meeting the high demand.[17] Apple doubled its manufacturing space in 1990 by expanding its Singapore and Cork, Ireland factories, where the Classic was assembled.[17] Air freight, rather than sea shipping, was used to speed delivery.[17] The shortage caused concern among dealers, who blamed Apple's poor business planning.[16]
Macintosh Classics and LCs had been given to Scholastic Software 12 weeks before they were officially announced,[18] and Scholastic planned to release 16 new Macintosh products in 1991.[18] Peter Kelman, Scholastic's publisher, predicted that the Macintosh would become 'the school machine of the nineties.'[18] The Classic was sold to schools for $800.[12] This, and the availability of educational software, led to the Classic's popularity in the education sector.[19]
Features[edit]
The low-end model was sold with 1 MB memory, a 1.44 MB floppy drive, no hard disk, and included a keyboard for $999.[5] The high-end model cost $1,499 but contained an additional 1 MB memory expansion card and a 40 MB hard disk.
The Classic features several improvements over the Macintosh Plus, which it replaced as Apple's low-end Mac computer: it is up to 25 percent faster than the Plus,[1] about as fast as the SE,[6] and includes an Apple SuperDrive 3.5' floppy disk drive as standard.[20] The SuperDrive can read and write to Macintosh, MS-DOS, OS/2, and ProDOS disks.[20] Also, the Classic is the last compact Mac to use the Motorola 68000 central processing unit (CPU).
The Classic uses the System 6.0.7 operating system with support for all versions up to System 7.5.5. A hidden Hierarchical File System (HFS) disk volume contained in the read-only memory (ROM) includes System 6.0.3.[21] The Mac Classic can be booted into System 6.0.3 by holding down the ⌘ Command+⌥ Option+X+O keys during boot.[21]
Some dealers included a software bundle called Smartbundle with the Classic.[22] Also sold separately for $349, this includes T/Maker's WriteNow word processor, Ashton-Tate's Full Impact spreadsheet program, RecordHolderPlus database, and Silicon Beach Software's SuperPaint 2.0 paint and draw program.[22]
Design[edit]
The Macintosh Classic is the final adaptation of Jerry Manock's and Terry Oyama's Macintosh 128K industrial design, bringing back some elements of the original, while retaining little of the Snow White design language used in the Macintosh SE's design.[23] The only remnant of the SE is the stripe across the front panel (bezel) for the floppy drive; the distinctive front bezel lines of the SE were not used on the Classic, and the vertical lines around its base are replaced by four horizontal vent lines, more reminiscent of the original design.[23] Also, the curve of the front bezel was increased to the same 50-inch (1.3 m) radial curve as on the front of both the Macintosh LC and Macintosh IIsi.[23] The screen brightness dial on this bezel was also removed in favor of a software control. This broad, curved front bezel became a signature of Apple product design for much of the 1990s.[23]
The logic board, the central circuit board of the computer, is based on the Macintosh SE design.[24] Its size, however, was reduced using surface mount technology[24] to 9×5 inches (23×13 cm), half the size of the SE board. This redesign, and the absence of expansion slots, kept manufacturing costs low.[24] This lack of expansion abilities, along with the small screen size and Macintosh's popularity in desktop publishing, led to such oddities as video displays that connected through the SCSI port by users seeking to connect a larger full- or dual-page display to their Mac. The Classic design was used once more in 1991 for the Classic II, which succeeded the Classic and replaced the Macintosh SE/30.[23]
Reception[edit]
Some reviewers of the Macintosh Classic focused on the processor performance and lack of expansion slots. Liza Schafer of Home Office Computing praised the Classic's ease of use and price, but criticized the 9-inch (230 mm) display because a full US letter page (81⁄2 × 11 inches) would not fit at full size, and warned those who required high-end graphics and desktop publishing capabilities against buying the Classic.[25] Schafer concluded: 'The Classic's value is more impressive than its performance, but its performance will get you working on that novel, database, or spreadsheet.'[25]PC Week criticized the lack of a faster processor, stating, 'The 7.8 MHz speed is adequate for text applications and limited graphics work, but it is not suitable for power users. As such, the Classic is appropriate as a home computer or for limited computing on the road.'[26] Similarly, PC User's review concluded, 'The slow processor and lack of expansion slots on the Macintosh Classic offset the low prices'.[27]MacWEEK described it as a 'fine, inexpensive replacement for the Macintosh Plus that best embodies the original Macintosh vision six and a half years later'.[28]Computer Gaming World was more skeptical, doubting that consumers would purchase a black-and-white computer with no hard drive that was only slightly faster than the Mac Plus.[29]
In the February 1991 edition of Electronic Learning, Robert McCarthy wrote: 'Teachers, educational administrators and software developers are enthusiastic about the new, lower cost Apple Macintosh computers'. Steve Taffe, manager of instructional strategy at MECC, a developer and publisher of educational software, explained his excitement about the Classic: '[it] is terrific – both because it's a Mac and because of that low price. Everyone can now afford a Macintosh.' Scholastic, an educational software developer, was also confident of Apple's ability to compete with MS-DOS machines, stating: 'They are just as cost-effective and as powerful as MS-DOS computers, but the Apples will have a superior comfort-level.' Sue Talley, Apple's manager of strategic planning in education, said of the Classic: 'we see it going into applications where you need a fair number of powerful stations, but where color is not a big issue.' Talley mentioned that it was most suited for writing labs and other basic productivity uses. Many schools decided not to buy the Macintosh Classic because of the lack of a color monitor, an option which the higher-priced Macintosh LC had.[30] The popular Apple IIe Card also increased the LC's appeal to schools. Although the Classic was more popular at first, by May 1992 the LC (560,000 sold) was outselling the Classic (1.2 million).[31]
Specifications[edit]
Component | Specification[2][32] |
---|---|
Display | 9-inch (23 cm) monochromeCRT display, 512 × 342 pixel resolution |
Storage | 40 MBSCSIhard disk drive optional, Built-in SuperDrive 3.5 in floppy disk drive |
Processor | 8 MHzMotorola 68000 |
Bus Speed | 8 MHz |
Random Access Memory | 1 MB, expandable to 2 or 4 MB using 120 ns 30-pin SIMMs and optional custom RAM-slot expansion card |
Read-only Memory | 512 KB |
Networking | AppleTalk |
Battery | 3.6 V lithium |
Physical dimensions | 13.2 in × 9.7 in × 11.2 in(33.5 cm × 24.6 cm × 28.4 cm; height by width by depth) 16 lb (7.26 kg) |
Port connections | 1× ADB (keyboard, mouse) 2× mini-DIN-8 RS-422serial ports (printer, modem, AppleTalk) 1× DB-19 (ext. floppy drive) 1× DB-25SCSI connector (ext. hard drive, scanner) 1× 3.5 mm Headphone jack socket |
Expansion slots | none |
Audio | 8-bit mono22 kHz |
Gestalt ID | 17 (computer identification code) |
Codename | XO[33] |
Timeline of compact Macintosh models
See also[edit]
- Basilisk II, emulator with limited support
- Mini vMac, emulator capable of booting from the ROM disk
References[edit]
- ^ abcdPogue, David; Schorr, Joseph (1999). MacWorld Mac Secrets, 5th Edition. IDG Books. pp. 462–463. ISBN0-7645-4040-8.
- ^ abcdefJoannidi, Christine (March 15, 2002). 'Macintosh Classic: Technical Specifications'. Apple Inc. Archived from the original on April 16, 2010. Retrieved April 27, 2008.
- ^Ould, Andrew (August 6, 1990). 'Mac Classic to debut at under $1,000'. PC Week. p. 17.
- ^Joannidi, Christine (June 13, 2007). 'Macintosh Classic: Technical Specifications'. Apple Inc. Archived from the original on March 19, 2012. Retrieved December 9, 2013.
- ^ abPoole, Lon (December 1990). 'The Macintosh Family Evolves'. MacWorld Magazine. pp. 188–175.
- ^ abPoole, Lon (December 1990). 'Review - Mac Classic'. MacWorld Magazine. pp. 176–179.
- ^Carlton, Jim (1997). Apple: The inside story of intrigue, egomania, and business blunders. New York: Random House. pp. 79–80. ISBN0-8129-2851-2.
- ^Levy, Steven (1994). Insanely Great: The life and times of Macintosh, the computer that changed everything. New York: Viking. p. 111. ISBN0-670-85244-9.
- ^ abcCarlton (1997). Apple: The inside story of intrigue, egomania, and business blunders. pp. 117–129.
- ^ abFarber, Daniel (June 21, 1080). 'Apple shells out $1 million for 'Classic' name'. MacWEEK. p. 1.
- ^Linzmayer, Owen W (1999). Apple Confidential (1st Edition). No Starch Press. p. 208. ISBN1-886411-31-X.
- ^ abHertzberg, Lanny (November – December 1990). 'New Macs from Apple'. Electronic Learning. p. 6.
- ^'Apple Computer: lower cost Mac PCs target new customers. 50 percent less for entry-level system'. EDGE: Work-Group Computing Report. October 22, 1990. p. 3.
- ^ abc'Apple Unveils Low-Cost Macs'. Albany Times Union. Albany, NY. October 16, 1990.
- ^ abYazawa, Naoyuki (October 18, 1990). 'Japan: Apple prices new Macs, cuts old prices'. Newsbytes (Newswire).
- ^ abZachary, G. Pascal (November 21, 1990). 'Demand turns new Macintosh into rare Apple'. Wall Street Journal (Western Edition).
- ^ abcBorrell, Jerry (March 1991). 'How does Apple deal with success? In fiscal 1991 Apple Computer will ship over 1 million Macintoshes'. Macworld. p. 23.
- ^ abc'Macs for the masses'. 13 (4). COMPUTE!. April 1991: 26.
- ^Krey, Michael (March 25, 1991). 'Classic is on backorder'. The Business Journal. p. 18.
- ^ ab'Macintosh Classic: Description (Discontinued)'. Apple Inc. June 2, 1994. Archived from the original on April 16, 2010. Retrieved April 27, 2008.
- ^ abAker, Sharon (1998). The Macintosh Bible 8th Edition. Peachpit Press. p. 58. ISBN0-201-87483-0.
- ^ abSchafer, Liza (April 1991). 'Apple Macintosh Classic 2/40 – Hardware Review'. Home Office Computing. BNET. p. 2.
- ^ abcdeKunkel, Paul (October 1, 1997). Appledesign: The Work of the Apple Industrial Design Group. Watson-Guptill. p. 75. ISBN1-888001-25-9.
- ^ abc'Macintosh Classic Computer Developer Note'(PDF). Developer Technical Publications. Apple Computer. 1990. Archived from the original(PDF) on July 24, 2008. Retrieved May 6, 2008.
- ^ abSchafer, Liza (April 1991). 'Apple Macintosh Classic 2/40 – Hardware Review'. Home Office Computing. p. 1.
- ^Bethoney, Herb (October 15, 1990). 'Mac Classic could be faster, but it fits the bill. (Hardware Review)'. PC Week. p. 16.
- ^Chadwin, John (October 24, 1990). 'Mac to the future (Apple's Macintosh LC, Classic, and IIsi microcomputers) (Hardware Review)'. PC User. p. 44.
- ^Ford, Ric (October 30, 1990). 'Mac Classic (Hands on the new Macs) (Hardware Review)'. MacWEEK. p. 2.
- ^'Fusion, Transfusion or Confusion / Future Directions In Computer Entertainment'. Computer Gaming World. December 1990. p. 26. Retrieved November 16, 2013.
- ^Robert, McCarthy (February 1991). 'The new Macs go to school'. Electronic Learning. p. 19.
- ^Heid, Jim (May 1992). 'More for Less: An Updated LC and LaserWriter Duo'. Macworld. p. 136.
- ^'Macintosh Classic: Technical Specifications'. Support.apple.com. April 19, 2012. Retrieved July 2, 2015.
- ^Linzmayer, Owen W (2003). Apple Confidential (1st Edition). No Starch Press. p. 27. ISBN1-886411-31-X.
External links[edit]
Wikimedia Commons has media related to Macintosh Classic. |
- Mac Classic profile lowendmac.com